Why are returns not free?
Could you elaborate on why returns are not free in the world of finance and cryptocurrency? Isn't it logical to assume that one could simply invest and reap the benefits without any cost or risk involved? Isn't that the essence of capitalism, where investment leads to growth and profit? Or is there a deeper, more nuanced understanding of the economics at play here, where factors such as market volatility, competition, and the inherent risks of investment come into the equation? It seems like a complex topic, so could you please break it down for us and explain why returns are never truly "free"?
Why is Genshin not free?
I understand that Genshin Impact has gained immense popularity in recent times, and many players have been enjoying the immersive gameplay experience it offers. However, I must ask, why is Genshin Impact not a free-to-play game? As a fan of the game and the wider gaming industry, I'm curious about the decision-making process behind making Genshin a paid game. Are there specific factors or reasons that led the developers to choose this monetization model? I'm eager to learn more about the rationale behind this decision.